Profile PictureWeiAnimation

Hello, my name is Wei-Chuan Hsu, I'm from Taiwan. I am an animator with experience in both previsualization and post-production, I have worked on movies such as Avengers: Infinity War, Mufasa: The Lion King and most recently, Avatar: Fire and Ash. Drawing from my background as both a rigger and lead animator across various stages of production, I developed Repather—a tool designed to address the unique needs of each phase in the animation pipeline. Feel free to visit my works here: vimeo.com/user3375679

RePather

2 ratings


Repather is a lightweight, powerful animation tool that allows fast and easy editing of your animation paths while keeping the feet stuck to the ground. It is ideal for use in both pre- and post-production workflows for film and TV, as well as in game development. The tool has been production tested and is robust!

If you arrived here from Gumroad's native search page,
Please kindly purchase the tool via this link: https://repather.gumroad.com/l/repather
Because Gumroad takes extra 30% otherwise. Thank you!

Installation: Just drag and drop .py file into maya viewport
Tested on Maya 2020 and above. (Should work on Maya 2018 and above)
Works on Win, Mac, Linux

Quick Guide:
https://youtu.be/_hXM1N4MNac
Full Tutorial: https://youtu.be/_u9aDWg-5ow?si=lF0btEOcVA9j_z67
Utilities: https://youtu.be/E9_zIeTAPUs?si=kf3IxYqDPWMuwOD4
Vertical Pathing:https://youtu.be/tc7uPedLaU0?si=63WyRSPUCl3GR4Ix
Layer Stack Pathing: https://youtu.be/DwOySr5YCjI
Cycle in Place Pathing: https://youtu.be/vhqP6l58yis


Happy to answer any questions:
Please Email: repathstudio@gmail.com

Repather License Agreement

Buy this

Access to the a .zip of the tool as soon as it is ready.

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